Monday, April 27, 2020

Archbishop - WIP12 - Eye Color Test

Exploration of color palettes for the eyes. I settled on a mix between #1 and #6
Rendering and texture baking in Marmoset Toolbag 3 (real-time)
Textured in Substance Painter and Photoshop (eyes)
Sculpture and displacement in ZBrush



Tuesday, March 10, 2020

Archbishop - WIP 10 - Hands Detailing

Today's progress on hands detailing.
 Sculpted in ZBrush


Friday, March 6, 2020

Archbishop - WIP 9 - Big Cape Changes

Made crucial changes to the chasuble's back
Previous advancements were not going somewhere I liked, so instead of trying to tweak it until it worked, I sketched something else in Photoshop and restarted from there.

Sculpted in ZBrush
Sketches in Photoshop

Wednesday, March 4, 2020

Archbishop - WIP 8 - Altered state

I felt as if the body was a bit too abstract and boring, so I made a quick sketch
 Sculpted changes to the body
 Quick sketches of changes to the face
 Sculpting changes and detailing the wrinkles. All done with ClayBuildup and DamStandard
Sculpted in ZBrush

Thursday, February 27, 2020

Archbishop - WIP 7 - It has a body

It now has a full body, if you can call it that. I chopped the model in pieces to make distinct sections. I then detailed the teeth and decided to keep the teeth and gums as one model because I want a lot of transitioning between them 'cause it's grosser that way. Then I went for a detailing pass on the foreskin / eye sockets and added a surgical wound on his throat the shape of the papal cross for symbolism. I haven't used any alphas so far, just hand sculpted stuff; long but meditating. The Chasuble (cloak) is not final though, I want more dripping and maybe something more Beksinski-esque at the top like the legs, which are also pretty rough now and need some changes; so far so good though!
Sculpting in ZBrush