Saturday, October 13, 2018

Mass Effect 3 Prop - Monomolecular Blade - 3D Printed and Assembled

Got around to paint this sword at last! A couple setbacks (notably breaking the blade in half by accident, but nothing some hard metal wire, super glue and sanding couldn't fix). Going to have to be careful during conventions though. More to come about other props!
 Printed on my Ender 3
Sliced with Cura

Monday, October 8, 2018

Mass Effect 3 Prop - M-5 Phalanx - 3D Printed and Assembled (with LED!)

All printed and assembled! Filmed a demo of how the prop works:
Here's the circuit:
Printed on my Ender 3
Sliced with Cura

Thursday, October 4, 2018

Mass Effect 3 Prop - Black Widow - High-Poly Model

First actual official 3D commission, I'm excited. A friend of mine (MNC Props) called on my skills to model and print the famous Black Widow sniper rifle from Mass Effect 3 for his Legion cosplay. It will be printed to 1:1 scale on my Ender 3 after the next pass of modeling which will determine how the prop will be cut. It'll be my biggest print by far!

3ds Max (modeling)
ZBrush (rendering)

Mass Effect 3 Prop - M-5 Phalanx - High-Poly Model

So, I,ve been working on something big these past months, hence the gap in posts. I'm making a prop for my sister's Kasumi cosplay from Mass Effect 3, the M-5 Phalanx! During this projects, I've discovered a love for smoothing-groups-based turbosmoothing and booleans. I've now printed it on my Ender 3 and it's going to have trigger-operated LEDs and will be able to be disassembled to access its circuits and battery. I'm having a blast on this project. Images of the printed prop coming soon. 
3ds Max (modeling)
ZBrush (rendering)

Wednesday, August 1, 2018

LEDs

Got some LEDs. Time to light some props!

3D Printing - Ender-3 Assembly!

Well, I'm ecstatic. Assembly went super well. Only problem was the display wasn't working, but I found out the display cable wasn't plugged inside the component box, so it was an easy fix. First print didn't finish, but it's most probably because of the small roll of filament that kept getting stuck and it made the printer skip layers. I'm going to calibrate it thoroughly and see just how well it can print! I'm eager to print some props, armor and figures.

Sunday, July 22, 2018

3D Printing - First PLA Roll!

Well, something interesting cometh. A game changer for my projects. Here is a teaser:
More coming soon (probably after a lot of swearing)

Tuesday, July 17, 2018

Mass Effect 3 Prop - Phantom Weapons - High Poly 3D Printable Model

Decided to use my left-over Comic Con hype to make a new props: Monomolecular Blade and Palm Blaster Cerberus Phantoms use is Mass Effect 3. I found the in-game model and used that as reference to make my high-poly printing-friendly versions. It took 5 days of lunch breaks and late nights. Let's say that I'm eager to print it... myself ;)
In-game model:
High-Poly Replica:
Wireframes:
Printable:
3ds Max

Monday, July 9, 2018

Sunday, June 10, 2018

Castle Story Art Stuff

Here's some of the stuff I worked on for Castle Story at Sauropod Studios. I worked on refreshing the look of the game and making all new assets with the art direction and designs of Germain Couet and animated by Marie-Pier Cadorette. It's so much fun to work on this game, especially because "Everything has to look like you can eat it" is the main directive for visuals. More stuff to come when the next updates will be released ;)