Sculpture vs ZBrush vs Substance Painter vs Marmoset Toolbag 3
Soooo, I decided to compare my three options for baking normal maps. ZBrush's has some wobbly thing going on. Substance's and Marmoset's a really similar, but Substance had some trouble with the projection because you can notice a lot of artifacts. I really prefer Marmoset's result. Really clean. Now I won't hesitate on which one to use.
Monday, May 18, 2020
Friday, May 1, 2020
Archbishop - WIP 14 - Mouth
Soooo, after a lot of tweaking in Marmoset (=___=) I think I'm done with the teeth... Maybe. For now... At least until I make it smile. Next, the collar!
(Also added two stages of cataracts to some eyes)
Rendering and baking in Mamroset Toolbag 3
Texturing in Substance Painter & Photoshop
Modeling (eyes) in 3ds Max
Retopo in 3dCoat and ZBrush
Sculpting in ZBrush
Subscribe to:
Posts (Atom)